How do you find the usability of the new interface?
- patrikAdmin
- Posts : 12
Join date : 2018-01-07
How do you find the usability of the new interface
Tue Jan 09, 2018 11:14 am
Let's comment on the "usability" part here
- V.G.V.
- Posts : 5
Join date : 2018-01-07
Age : 31
Location : Armenia
Re: How do you find the usability of the new interface
Tue Jan 09, 2018 1:28 pm
comparing with the old one, it's harder to navigate at first, I think it's more harder for old players than for new ones, cause we used to do something else, our muscle memories has been crushed,and a bit difficult to positioning, you know, for example you could go faster from warehouse right to market and back in older version, now every time you wont to do smth you have to go back to map for anything(besides research, that could be in map too )
Re: How do you find the usability of the new interface
Tue Jan 09, 2018 2:05 pm
V.G.V. wrote:comparing with the old one, it's harder to navigate at first, I think it's more harder for old players than for new ones, cause we used to do something else, our muscle memories has been crushed,and a bit difficult to positioning, you know, for example you could go faster from warehouse right to market and back in older version, now every time you wont to do smth you have to go back to map for anything(besides research, that could be in map too )
yea, switching to warehouse/finances/market is a bit farther now. Another building for the research menu wouldn't be all that bad.
Crazy idea: combine warehouse/finances/market/research in a menu. A pretty one with a nice icon, looking like your company building, that is always present in the interface. Remove warehouse/market from map. Keep company building because you need that "i'm the boss of THIS" feel, and onclick give a similar menu/popup to go to all 4 locations. Crazy refactoring, I know, don't get mad
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